Monthly Archives: November 2016

Misc Things 2

This has been a good month for poetry and games! I’m trying to keep track of this sort of thing so I can trace ideas back to their source and look at how things have helped/influenced me. Fingers-crossed this should supplement … Continue reading

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Computer is Bored

I used to think that if I ever wanted to get involved in the creation of a game as a writer, I would basically have to make it as a writer first, then get involved in games second. I don’t think … Continue reading

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In the Sound Studio 1

One of the new and exciting things I’ve had a chance to do in the Culture Lab so far is record in the sound studio. I’ve had the induction now, so I should (in theory) be able to record things in there … Continue reading

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Video Game Maps

Got a bit (re)obsessed with video game maps this last week, and spent forever making great big collages of particular levels and attempting to map various images, bits of story and bits of music from those levels onto them. Also got … Continue reading

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Misc Things 1

Seeing as how there’s been so much stuff on, far too much stuff to properly write and blog about (although I’ve been meaning to get into the habit of writing a quick journal each day) it seemed like a good idea … Continue reading

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Creative Practice Project 1 – Work in Progress

So – one of my main modules is the Creative Practice Project. The idea is that throughout the year we work together in different groups to make a wide variety of different group projects, and then produce a final exhibition/big … Continue reading

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