mac online apple blackjack http://www.euro-online.org

The Internal Retreat from Shared Public Space

Looking at how we close ourselves of in public spaces such as the subway (metro) and retreat into using devices such as Ipod, mobile phone … both intrusive yet solitary, only one person engaged … unless you are “lucky” enough to have a gang of young persons in tracksuits play their favourite tunes at a horrid quality through their mobiles speaker (singular) for all to enjoy and nod accordingly!

“That inward gaze was a self-contained contradiction. It was a way of being alone together. It was a kind of communal separateness, a community of individuals respecting one another’s private space.”

“Like those subway riders of the late 1930s, you’ll find that common focus in any subway car today; many people simultaneously reading the same real estate ads, the same editorials, the same words at the same time. Like their common inward gaze, they have found a communal separateness, alone together.”

– very true on the nexus metro system …. most persons reading the Metro paper on their way to and from work have a moral  system of leaving the paper on your seat or placing it into a newspaper dispenser (for want of better words) has occurred allowing other commuters to read the same paper saving waste and giving an interest for those on the metro. This act contributes to the community of commuters, I wonder how many are aware of their membership?

“With this personal technology, we occupy an efficient, comfortable and entertaining private bubble. We are also more and more mentally removed. Our attendance in physical surroundings becomes more solitary, less shared. We are alone and separate in public.”

MIP reflection

If I was to start this project again I think I would look further into my initial ideas, that of a flowing river resonating above one of the hidden waterways and the image fugulator, and possibly thinking about combining the two like Michael suggested. It has only really come to me recently about how I could do this and it was simply holding a theme between the two concepts. It seems that water would have been a safe enough option to explore. The use of the public traffic to both produce the audio level of water running as well as allowing them to be able to discover hidden imagery within the scene would have worked really well together and it is something I am definitely going to look into further over the coming months. The technology I think would not need to be intrinsically connected just the suggestion and the close proximity of the two ideas would suggest and compliment each other.

Poem result from first sketch

Poem produced by Arduino Sketch

 

Thou charge Mary’s water among disturb

disturb by Ye wild sweet the fairy out disturb gently sweet

gently resounds Ye singing thorny sweet

I green tumbled blackbirds green was asleep

charge among gently lap wing once

Thou flowed asleep green

 

IR Poem Box Code

Finally got the code working properly to randomise text from Robert Burns Poem about water. Not the hardest of codes but still I’m reasonably chuffed about how it works.

char *poem[]={“once”, “there”, “was”, “water”, “dancing”, “everywhere”, “it”, “flowed”, “tumbled”,”tossed”, “and”, “danced”, “singing”, “the”, “story”, “of”, “our” , “for-fathers”,”Flow”, “gently”, “sweet”,”Afton”,”among”,”thy”,”green”,”braes”, “Flow”,”gently”,”I’ll”,”sing”,”thee”,”a”,”song”, “in”, “thy”,”praise”,”My”, “Mary’s”, “asleep”, “by”, “thy”, “murmuring”, “stream”,”Flow”, “gently”, “sweet”, “Afton”, “disturb”, “not”, “her”, “dream”, “Thou”, “stock-dove”, “whose”, “echo”, “resounds”, “thro'”, “the”, “glen”,”Ye”, “wild”, “whistling”, “blackbirds”, “in”, “yon”, “thorny”, “den”,”Thou”, “green”,”crested”, “lapwing”, “thy”, “screaming”, “forbear”,”I”, “charge”, “you”, “disturb”, “not”, “my”, “slumbering”, “fair”,”How”,”lofty”, “sweet”
/*Afton, thy neighbouring hills,Far mark’d with the courses of clear winding rills;There daily I wander as noon rises high, My flocks and my Mary’s sweet cot in my eye.
How pleasant thy banks and green valleys below, Where wild in the woodlands the primroses blow; There oft, as mild Ev’ning sweeps over the lea, The sweet-scented birk shades my Mary and me.
Thy crystal stream, Afton, how lovely it glides, And winds by the cot where my Mary resides, How wanton thy waters her snowy feet lave, As gathering sweet flowrets she stems thy clear wave.
Flow gently, sweet Afton, among thy green braes, Flow gently, sweet river, the theme of my lays; My Mary’s asleep by thy murmuring stream, Flow gently, sweet Afton, disturb not her dream*/

};//char
poemlong word1;
//long word2;
void setup(){
Serial.begin(9600);
randomSeed(666);//randomise text
}
void loop()                    {
word1 = random(sizeof(poem)/sizeof(char*));
//choose one of the words
//word2 = random(sizeof(poem)/sizeof(char*));
Serial.println(poem[word1]);//print it
//  Serial.println(poem[word2]);
//need to figure out code to display this in IR led format….help

delay(10000);//wait 10 seconds go again}

So the idea is to load these onto each poem box with unique poems and see what connections can be produced from these poems and these locations.

IR Poem Box

YoungBlood part6

Artist as Ecologist

“Since it generally is thought that art represents the avant-garde of human insight, it is interesting to note that science itself has evolved through Form, Structure, and Place appreciably in advance of the arts.”

FORM-The affect of the Naturalist Philosophers … Democritus coined the term ATOM for substance that made everything, this without a microscope…just his mind (LEGEND).

a-tom…. latin for un-cuttable. Random knowledge I have acquired over the years.

STRUCTURE- Newton…gravity/ Clerk Maxwell…electromagnetic theory.

PLACE- Einstein …. space, time

More reading needed on this paper

Device Art

“What we call deviceart is a form of media art that integrates art and technology as well as design, entertainment, and popular culture…..technology is at the core of artworks.”

West and East difference in appreciation of artwork…… “being critical does not necessarily require being serious ornegative towards technology. This issue is deeply  rooted in each of the societies’ histories, particularly theeffects of the industrial revolution.” – industrial revolution carries negative connotations such as collapse of economy … pollution etc.

“device” usually means an instrument thatserves to achieve a certain effect…the goal andthe device used for achieving it belong to different hierarchical levels. The device serves the goal…..Questioning role of device in interactive installations where the device is more important…

It seems that time will tell as to the affect of technology on art as questions remained unanswered and traditions seem to be wavering….the role of media in art is not fully established.

World Game

Article from http://www.bfi.org/about-bucky/buckys-big-ideas/world-game

In the 1960’s Buckminster Fuller proposed a “great logistics game” and “world peace game” (later shortened to simply, the “World Game”) that was intended to be a tool that would facilitate a comprehensive, anticipatory, design science approach to the problems of the world. The use of “world” in the title obviously refers to Fuller’s global perspective and his contention that we now need a systems approach that deals with the world as a whole, and not a piece meal approach that tackles our problems in what he called a “local focus hocus pocus” manner. The entire world is now the relevant unit of analysis, not the city, state or nation. For this reason, World Game programming generally used Fuller’s Dymaxion Map for the plotting of resources, trends, and scenarios essential for playing. We are, in Fuller’s words, onboard Spaceship Earth, and the illogic of 200 nation state admirals all trying to steer the spaceship in different directions is made clear through the metaphor–as well in Fuller’s more caustic assessment of nation states as “blood clots” in the world’s global metabolism.

The logic for the use of the word “game” in the title is even more instructive. It says a lot about Fuller’s approach to governance and social problem solving. Obviously intended as a very serious tool, Fuller choose to call his vision a “game” because he wanted it seen as something that was accessible to everyone, not just the elite few in the power structure who thought they were running the show. In this sense, it was one of Fuller’s more profoundly subversive visions. Fuller wanted a tool that would be accessible to everyone, whose findings would be widely disseminated to the masses through a free press, and which would, through this ground-swell of public vetting and acceptance of solutions to society’s problems, ultimately force the political process to move in the direction that the values, imagination and problem solving skills of those playing the democratically open world game dictated. It was a view of the political process that some might think naive, if they only saw the world for what it was when Fuller was proposing his idea (the 1960s)–minus personal computers and the Internet.

The playing field was not to be so much as leveled, or expanded, but the good ‘ol boy political process was to subverted out of existence by a process that brings Thomas Jefferson into the twentieth century. In order to have this kind of power, the game needed to have the kind of information and tools for manipulating that information that empowers. It needed a comprehensive database that would provide the players of the world game with better data than their politically elected or appointed counterparts. They needed an inventory of the world’s vital statistics–where everything was and in what quantities and qualities, from minerals to manufactured goods and services, to humans and their unmet needs as well as capabilities. They also needed an information source that monitored the current state of the world, bringing vital news into the “game room” live. None of this existed when Fuller began talking about a world game. And then something funny happened on the way to the twenty-first century: CNN, personal computers, CD ROMS, the Internet and worldwide web, supercomputer power on personal computers and reams of data about the world, its resources, problems and potential solutions started to bubble to the surface and transform the world and the way we communicate, do business, research and govern. The World Game that Fuller envisioned was to be a place where individuals or teams of people came and competed, or cooperated, to:

“Make the world work, for 100% of humanity, in the shortest possible time, through spontaneous cooperation, without ecological offense or the disadvantage of anyone.”

Image Fulgurator Parts

IR Poem Ideas