3D Disco Real Time Basic Techniques of Interactive Media – DMS8002 – module documentation Andrew Nixon Introduction Brief: Create a graphic engine which will display anaglyphic visuals which can be generated / controlled in real time. What are anaglyph stereoscopic graphics? Two versions of the same 3D scene are rendered, representing what each eye would [...]
Module Final Documentation
May 27th, 2009 · Comments Off · Basic techniques
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anglyph attempt 1 – errrr…..
May 27th, 2009 · Comments Off · Uncategorized
ok, getting somewhere, hacking bits of code about and trying combinations of different sketches…. My thinking is if I can get something working I can learn how it works to be able to tweak it – bit arse about face but seems to work for me. Playing with OpenGL calls – finding documentation from a [...]
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Oops…
May 4th, 2009 · Comments Off · Basic techniques
so, dunno what I did, but I lost the changes anyway – Processing + Max + other shit + making code changes = OSX death… ***update – it did it again – hmmm, fresh install of OSX needed sooner rather than later…***
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Anaglyph update 3
May 4th, 2009 · Comments Off · Basic techniques
So, update time. Getting ready to present this on Thursday and to be honest its been pretty frustrating progress. Control System – this was to create controls which could adjust the various aspects of the cameras which changed the stereoscopic effect. I ended up using Max/MSP to create this interface, for two main reasons – [...]
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OpenGL issues – resolved?!?
April 30th, 2009 · Comments Off · Basic techniques
Ok, so had a good week of getting very confused with how OpenGL is implemented in Processing. Then spent a good while with Jamie and it stumped him as well. It seems that version 1 of processing has changed the way that OpenGL is done. We have raw gl code at the lowest level, then [...]
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Anaglyph update 2
April 20th, 2009 · Comments Off · Basic techniques
so, been on looking at how to get everything working better. first up – gui. using the controlP5 library for some sliders the idea is to place enough controls which will allow me firstly to tweak the composition of items, then hopefully lead onto an interactive element. have had big problems doing this though, which [...]
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Anaglyph update…
April 15th, 2009 · Comments Off · Basic techniques
So, good morning working on my project, and have got some basic success! its still just a sketch, and plenty of tweaking etc still needed, but have got 2 cameras working compositing an anaglyph of the 3D shape… stereoGL_003 At the minute the shape has to be coded up twice, once for each camera, which [...]
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Anaglyph 3D progress
April 14th, 2009 · Comments Off · Basic techniques
So, after a good chat with Jamie I have a more focused plan of action for the project. I’m going to concentrate on making it, and learning as much as possible about it all, in Processing at this stage, and move into OF when I have more time. Have been doing more exercises in Processing, [...]
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Processing 3
March 18th, 2009 · Comments Off · Basic techniques
More progress made with processing, took what Andrea had done as a base and started playing with it. Enjoying the process of logically thinking through the ways of producing the results desired. By no means natural to me, and still not able to adjust to my exact desires, but slowly getting there. triangles Interesting that [...]
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Basic Techniques Project
March 18th, 2009 · Comments Off · Basic techniques
Anaglyphic stereoscopic real time 3D system. 3D Disco is an audio visual performance that I have been instrumental in creating, and is now gaining momentum in its performances as a straight AV piece. From doing small showcases with it we have noted the draw and interest it has on the public, especially young people. I [...]
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